GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. GURPS WWII, Pyramid, and the names of. GURPS WWII (World War 2) [Gene Seabolt] on *FREE* shipping on qualifying offers. Within these pages you’ll find a complete game, including. Your Finest Hour. Join the Greatest Generation as GURPS explores the defining event of the 20th century – World War II. GURPS WWII provides an overview of.

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Includes unit histories, descriptions of special equipment, and much more! This would just be for the MG gunner; anyone else in the crew has their TS figured as above.

I decided to break the TS into three components: From Free French on the front lines to the fabled Resistance, there are plenty of great gkrps opportunities, even in the shadow of Nazi occupation.

All the King’s Men!

Warehouse 23 – GURPS WWII Core Rulebook

Within these pages you’ll find a complete game, including: Watch as the storm w2w gather over Europe in the late ’30s. Dogfaces is the definitive roleplaying sourcebook for U. The material is not official and is not endorsed by Steve Jackson Games.

The main problem was that all the TS values were subjective. Divide the front turret DR by ten. Army and Marines were the backbone of the Allied war effort. Mortars, being much shorter ranged than howitzers and cannons, would probably have a TS of half bore.

Sell us your stuff? Rally under the banner of Il Duce and explore the quixotic Italian war today! Secret Weapons and Gyrps History [Speculative] “Everyone’s heard the stories of World War II — now take a look at the stories your teachers couldn’t tell you in high school.

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Light bomber crew point. All rights are reserved by SJ Games. Whether you’re campaigning by land, by sea, or aw2 air, Motor Pool dramatically expands your options!

All the King’s Men has the same level of background and color found in Iron Cross for German combatants and Dogfaces for American troops. This material is used here in accordance with the SJ Games online policy.

This seems to work reasonably well for tanks and tank destroyers. An International Encyclopedia from B. Soldiers in all of these places relied upon the machines of war: I had originally created this character to run as a PC in a friend’s adventure which I was also going to try to convince him to run.

With the attention to detail and historical accuracy that GURPS is known for, Dogfaces gives you all the information gurpa need for roleplaying this vital part of mankind’s greatest conflict. Add the firepower, armor and mobility components, then divide by two. The track HP have a different divisor because they are listed as HP per track for two tracks, while skirt HP if for all skirts combined.

This list is by no means exhaustive.

GURPS WWII Core Rulebook

Strap on your skis and scrounge for ammo to fight for young Finland’s continued freedom, or join the Russian armies trying to secure their border from German attack. RPG, tabletop, or online.

Top area should probably be reduced because of lift fan placement, but I’m not sure how much at a guess, halved.

I would have liked these to have been equal components, but as things turned out, the first two are generally weighted a bit more heavily in the formula. Random Notes An anti-tank team would probably best be handled as artillery that can only neutralize an armor advantage although some infantry AT weapons did have an HE capability.

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Enter the world of the Commandos, Rangers, Brandenburger, and other special units as they undertake training nearly as dangerous as combat. Note that aerial propellers old and standard can be used as thrust fans. On top of all that, Motor Pool has advice on how to integrate vehicles into a roleplaying campaign, with details on how vehicle crews really lived and fought, from the difficulties of supply to getting their machine moving at all.

Grim Legions, a sourcebook on the Italian armed forces. Iron Cross will let Allied players know their foe. If a hovercraft’s lift is not greater than loaded weight, it can’t move. Japanese WW2 Small Arms. Since that’s probably for a mm piece, it might be reasonable to assign a TS to artillery equal to it’s bore. Lift and thrust fans: Gurs the main gun is not located in the turret, or the main gun is a MG, use the front body DR, divided by ten.

New rules are kept to a minimum, while the actual history presentation is sprinkled with references to game play.

Nothing ever panned out and the character was never run. Marine Raider template points. Gjrps have not tested it for SP artillery, and it probably doesn’t work for them.

Weapons, vehicles, troop organizations. Divide this by ten. This is the mobility component.